Something like a tissue or plushie bear just isn't gonna cut it. John had to bite the apple, Dave had to wait for the egg to hatch, Jade had to break her piñata. ![]() Remember, this is an item that has to be used for something. The second thing they throw into the sprite, and how it affects the sprite. The first thing that they throw into their kernelsprite, and how it affects the imps that they will later face. There's always that one reluctant member of the group, after all! Briefly outline their interest in the game and whether they want to play it or not. If the character picks up other specibi later on, briefly explain it.īecause a lot of OCs are made for fan sessions, put the name of the session as the header to this section. Most 13 year olds have only one strife specibus until they enter the game, while older players (15, 16, etc) may have two or more. You can also use this section to describe their primary weapon. This is also where you outline your character's strife specibus, the kind abstrata that they use in situations where fighting happens. The only exceptions to this so far are Array and Wallet modus. Remember, no matter how cool a Fetch modus may seem, there is always some sort of limitation to it. This is where you outline your fetch modus. ![]() You should also include one of their greatest dreams in this part, like what their biggest goal in life is. You live in ANY CITY, IN THE WORLD with your GUARDIAN, and this is where you ADD ANOTHER LITTLE RANDOM FACT.īasically a bit of a run-down on how the character interacts with other people, and whether most of it is faked or not.Ĭan also include main social strength and weakness, and whether they let others see this weakness or not. Your CHUMHANDLE is whatever you want it to be, and you type in COLOURED TEXT. You can also DESCRIBE YOUR ROOM but not in too much detail, because we LIKE TO KEEP THIS PART SHORT. In this section, you will LIST A BUNCH OF INTERESTS, emphasising CERTAIN ONES with all caps. Your name is RANDOM OC and you are SO MANY YEARS OLD.
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